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RPG Β· Roguelite Β· Strategy

One Thought Immortal

One thought to immortal, one thought to demon.

Coming soonIn development (targeting Steam)

One Thought Immortal

One thought to immortal, one thought to demon.

Why you'll love it

🎲 Every life is a new run β€” Sects, rivals, the world map and events are all procedurally generated β€” no two cultivation journeys are alike. Fall, reincarnate, and carry your Dao-insight forward as permanent meta-progression.

βš”οΈ Combat with real depth β€” Techniques, spells, talismans, a natal artifact and status effects (poison, shatter, shields) β€” assemble a fighting style, then survive the heaven-defying tribulation to break through.

🏯 A living cultivation world β€” Join a sect of named NPCs with their own traits and relationships. Climb from odd-jobs disciple to sect master, win a dao-companion, make a sworn nemesis, raid dens, bid at live auctions, and delve procedural secret realms.

⏳ Time has weight β€” Lifespan is a resource that ticks in real time. Every year in seclusion is a year closer to your final calamity β€” press your luck against the clock of your own mortality.

🌏 Three languages, online Dao-ranking β€” Fully playable in English, Simplified and Traditional Chinese, with an optional online leaderboard where your best run is submitted as a tamper-proof signed score code.

What you can do

  • Procedural world map with righteous & demonic sects, cities, markets, dens, battlefields and secret realms
  • Named-NPC sects with traits, relationships, ranks and master–disciple progression (odd-jobs β†’ sect master)
  • Turn-based combat: techniques, spells, talismans, natal artifacts, equipment and status effects
  • Cultivation, breakthrough and heaven-defying tribulation with lifespan pressure
  • Alchemy, artifact forging and formations
  • Live auction house with AI bidders, explorable procedural secret realms, and den/bandit-camp raids
  • Nemesis system, dao-companion courtship & marriage dowry, party recruitment
  • Reincarnation meta-progression, manual save/load, in-game encyclopedia and rumors
  • Full English / Simplified / Traditional Chinese localization
  • Optional online Dao-ranking leaderboard via tamper-proof signed score codes

Built for

Roguelite and turn-based RPG players who love deep, systemic games, permadeath with meta-progression, and Eastern xianxia/cultivation fantasy β€” fans of Slay the Spire, Loop Hero, and Amazing Cultivation Simulator.

Languages & features

Playable in English, Simplified Chinese and Traditional Chinese. Optional online Dao-ranking leaderboard (submission is voluntary; no personal data required).

Highlights

🎲

Every life is a new run

Sects, rivals, the world map and events are all procedurally generated β€” no two cultivation journeys are alike. Fall, reincarnate, and carry your Dao-insight forward as permanent meta-progression.

βš”οΈ

Combat with real depth

Techniques, spells, talismans, a natal artifact and status effects (poison, shatter, shields) β€” assemble a fighting style, then survive the heaven-defying tribulation to break through.

🏯

A living cultivation world

Join a sect of named NPCs with their own traits and relationships. Climb from odd-jobs disciple to sect master, win a dao-companion, make a sworn nemesis, raid dens, bid at live auctions, and delve procedural secret realms.

⏳

Time has weight

Lifespan is a resource that ticks in real time. Every year in seclusion is a year closer to your final calamity β€” press your luck against the clock of your own mortality.

🌏

Three languages, online Dao-ranking

Fully playable in English, Simplified and Traditional Chinese, with an optional online leaderboard where your best run is submitted as a tamper-proof signed score code.